Monday, January 11, 2010

Project Paycheck, day 1




So it's time for a reality check. I spent the last semester working on a short 2D segment of an animation that fell off the rails before it even left the station. I didn't even get a call/email/interview from Hawaii Animation studio regarding my demo reel. I need something impressive in my reel that reflects my style... I was on the right path with the 3D vikings... I just had the steep learning curve of modeling and rigging, so the animation suffered, then burned in hell when my computer rusted out from sea air.

So I'm starting it over... I managed to salvage some of the models, although they still crash Maya if I turn on hardware texturing. I made these new renders for my demo reel... obviously not good enough. So the first step in making this good... new model for the fish lady, hope to have a rough low poly version by the end of the day.