Tuesday, March 17, 2009

scene 13


so I started on scene 13 on Friday the 13th.... there's a lot going on in this scene as well as the very last scene... so I figured I would get them out of the way. I wanted caustics but I can't afford the mental ray rendering time... soooo I'm playing around with an area light with a procedural texture on it. Movements are still robotic, going to add in movement in the fish head to follow the fish tail... boat is going to move up and down... and avoid having too much movement in the characters that aren't currently speaking

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